using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace _3DHouse.Lib
{
    /// <summary>
    /// 撤消和重做的接口
    /// </summary>
  interface ICommand
    {
      /// <summary>
      /// 重做
      /// </summary>
      void Execute();
      /// <summary>
      /// 撤消
      /// </summary>
        void UnExecute();
    }
}
